void setup() { size(400,400); colorMode(HSB,360,100,100); frameRate(20); } int r,g,b; int h,s,br; int i; float x=0.0; float y=0.0; void draw() { if (i % 100 < 50) { background(55,100,100); } else { background(160,0,0); } i = i+1; stroke(0,0,0); fill(40,240,218); ellipse(180,270,30,50); ellipse(280,270,30,50); fill(h,100,100); ellipse(230,180,220,150); h=h+1; if(360